Players, keys and costs Contents

Building a world

Players, keys and costs

Invites, public pages, join requests, your OpenRouter key and what it pays for.

Who's in

Your world is yours to open. Only its members can play it, and only you, the owner, manage who they are, on the Studio's Players tab.

  • Invite links. New link makes a link anyone can use to join as a player. It works until you revoke it, and shows how many times it's been used.
  • Members are listed with their role, and you can remove anyone but yourself.
  • Members can play a draft, so you can bring testers in before you publish.

Public page

Once your world is published you can give it a page anyone can visit, at /w/your-world. Tick Show a public page for this world, add one line under the name for strangers, and share the link. The page shows your premise and founding event, a map anyone can pan and zoom, your lands, your peoples with their pictures, your magic and your realms. It never shows your rules, your cast's secrets, or anything from play. Links to it unfurl with a picture of your map.

Who can get in from it

  • Only with an invite link: visitors can look, and are told to ask you for a link.
  • Anyone can ask to join: signed-in visitors can send a request with a short note. You see them under Asking to join, with Let them in or Decline; the Worlds page shows how many are waiting. Someone you let in joins as a player.

A public page is separate from who may play: listing your world shows it to everyone, but only members ever get in.

Your key

Your first $1 of AI is on Worldtable. Every builder account gets it, shared by all your worlds, so you can draft a world and play it before you have an AI account of your own. The Players tab shows how much is left. When it runs out, the storyteller stops answering in your worlds until you add a key of your own; players are told why.

Your world's AI runs on your own account, in one of two ways. Without a key, turns in your world won't run, and the Studio's drafting and writing help won't either.

  • OpenRouter. Paste an OpenRouter key (it starts sk-or-) on the AI tab. It's checked with OpenRouter before it's saved, and then shows how much credit it has left if the key has a limit. Everything works on it.
  • Another provider. Choose Another provider and give the API address, key and model of any service that speaks OpenAI's chat API (OpenAI, xAI, DeepSeek, Mistral, Groq, Together and many more). Worldtable sends one short test message before saving, and warns you if the model didn't use a tool in it, because scenes lean on tools. The address must be public and start with https://. That model does all of the world's writing. Portraits, people pictures, scene pictures and read-aloud need OpenRouter, so they're off; you can still upload pictures.

Use an API key from the provider's developer console. A chat subscription such as ChatGPT Plus or SuperGrok doesn't come with one.

  • It's stored encrypted, apart from everything else about your world. Only its last four characters are ever shown again, to you.
  • It's your world's alone, and used for nothing else. Once it's set, your world stops drawing on the starter credit.
  • Players don't pay. Everyone playing in your world plays on your credit or your key.

What it pays for

When
The storytellerEvery turn anyone plays: reading the action, looking things up, writing the scene.
Behind the scenesWord of deeds spreading, chapters of the story so far, NPC memories, planning story threads, new places found.
PortraitsWhen a character or NPC is painted, and when you paint a picture of a people.
Scene picturesWhen a player makes a picture for their gallery, and when the storyteller paints a moment in a turn.
Read-aloudWhen a player has narration read to them.
The StudioDrafting with the wizard, the writing help, and Ask.
Worldtable picks efficient models for all of these. On the AI tab you can choose a different writing model, which does all the writing, and a model for scene pictures and one for portraits, each shown with its price per picture.

New worlds paint with Recraft V4.1 Flash (under a cent a picture) in the Painterly concept art style. Next to each picture model you can write how those pictures should look (a medium, a palette, what to leave out). It's used for every picture of that kind in place of Worldtable's own style (oil painting, dramatic lighting), so describe light and colour too if they matter. It also replaces the art style a player picks for a gallery picture. Presets (Anime, Watercolour storybook, Ink and woodcut, Comic book, Dark gothic, Pixel art and more) give you a starting point to edit. Once Worldtable has painted pictures with a model, the price shown is what they were actually charged.

Limits for players

On the Players tab you can cap what each player uses: turns a day and pictures in all. The caps hold for every player, and you can give any player their own from the members list, which also shows what each has used.

  • Turns are counted per day, and a new day starts at midnight UTC.
  • Pictures count portraits, gallery pictures and scenes painted in that player's turns. A picture that fails to paint isn't counted. Once a player is out, their turns go on without scene pictures.
  • A player who reaches a limit is told so, when the turns come back, and that you're the one to ask for more.
  • You and your builders are never limited.

And Khorvale?

Khorvale, Worldtable's own world, runs on Worldtable's account and is free to play while in early access. See Getting in.